#pragma once
#include "..\dxstdafx.h"

namespace ds {

class KeyboardController {

public:
	virtual void OnKeyUp( WPARAM virtualKeyCode ) = 0;
	virtual void OnKeyDown( WPARAM virtualKeyCode )= 0;
	virtual void OnChar(char ascii,unsigned int keyState) = 0;	
};

class MouseController {

public:
	virtual void OnButtonDown(int button) = 0;
	virtual void OnButtonUp(int button) = 0;
};

};